Theo Kent's Projects
Data exploration project on Animal Language Terminology in English.
Custom-built Blackjack environment, with a Reinforcement Learning agent playing against the dealer.
Fork of BMIF: A Privacy-Preserving Blockchain-Based Medical Image Fusion
Implementation of Boids on JS Canvas
Scamming the world!
Brain Reading & Writing. Using actual human brain data
Genetic algorithm to generate card games
Card Game Generation Project
From the biographies of Marie & Pierre Curie, we perform data mining and visualization focused on sentences containing dates.
Implementations of the fundamental mathematical principles and algorithms behind Deep Learning.
Exploring the "Personality Traits and Drug Consumption" dataset, using a Bayesian Network for inferance & predictions. Original paper available at https://arxiv.org/abs/2001.06520.
Genetic algorithm to optimise wifi signal coverage in a randomly generated environment
:sparkles: Automates Machine Learning Pipeline with Feature Engineering and Hyper-Parameters Tuning :rocket:
Natural Computing - Genetic Algorithms, Swarm Intelligence
AI Master's Thesis code repository, extending the Winner-Takes-All Bayesian Network model
Reinforcement Learning Agent
OOP Assignment 1
OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
https://thegraph.com/hosted-service/subgraph/abtheo/otter-strategy
To the Moon! šš
Supervised Learning Regression task for Time Series data
Test branch pls ignore
Online Showcase