Bradford Chessin's Projects
Open-Source iOS Game made in 2012 *Not reflective of current programming style though*
Beautifully done UIAlertView and UIActionSheet replacements inspired by TweetBot
iOS Circle Progress Bar
This a circular menu wheel designed fully in Swift
A simpler GameKitHelper inspired by Steffen Itterheim's version. This version takes a different approach by synchronizing a local cache with game center and visa versa. It uses Benjamin Borowski's GKAchievementNotification class to display achievements and highscore banners.
iOS/iPhone/iPad Chart, Graph. Event handling and animation supported.
iOS View Controller for image cropping. An alternative to the UIImagePickerController editor with extended features.
UIView subclass with camera preview, live border detection, perspective correction and an easy to use API
A lightweight, easy-to-use barcode scanning library for iOS 8+
A final research project I did while at the University of Maryland analyzing NOAA data from Google BigQuery
iOS Library for converting videos to animated GIFs.
This is a technical challenge I did for OTG Management, a company in NYC. It includes code in Javascript, SQL, Objective-C, and Python
PopMenu is pop animation menu inspired by Sina weibo / NetEase app.
This is a technical challenge I did in PostgreSQL for NewsPicks, a company in NYC. Retrieves Analytics/DAU data.
Drop in sharing features for all iPhone and iPad apps
Simple library to detect motion type (walking, running, automotive) and count users steps. This library will makes motion detection much more easily.
Objective-C Game Development Suite