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nomadscampaign's Issues

M3 - Add specific decals

  • Road decals to the main islands, connecting the bases
    One from player spawn all the way to the south base in second part
    On the other islands between aeon bases and dead uef bases/civ cities

  • More decals under dead units

compatibility issue with supreme scoreboard

playing the mission with this UI mod will cause an error (lazy var) and the cutscene wont end (this seems a bit random actually, sometimes it ends).

WARNING: Error running CreateGameInterface script in CScriptObject at 43b0d874: ...iance\mods\supremescoreboard\modules\score_board.lua(1635): bad argument #2 to `min' (number expected, got nil)
         stack traceback:
         	[C]: in function `min'
         	...iance\mods\supremescoreboard\modules\score_board.lua(1635): in function `CreateTeam'
         	...iance\mods\supremescoreboard\modules\score_board.lua(195): in function `InitializeStats'
         	...iance\mods\supremescoreboard\modules\score_board.lua(449): in function `SetupPlayerLines'
         	...iance\mods\supremescoreboard\modules\score_board.lua(371): in function `CreateScoreUI'
         	...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(1028): in function `CreateUI'
         	...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua(412): in function <...\faforever\gamedata\lua.nx2\lua\ui\game\gamemain.lua:406>

and

WARNING: Evaluating LazyVar failed: error evaluating lazy variable: ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(34): error evaluating lazy variable: ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(36): circular dependency in lazy evaluation for variable [Set lazyvar.ExtendedErrorMessages for extra trace info]
         stack traceback:
         	[C]: in function `error'
         	...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(21): in function `Left'
         	... alliance\gamedata\mohodata.scd\lua\maui\control.lua(36): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:36>
         	[C]: in function `pcall'
         	...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function `Right'
         	... alliance\gamedata\mohodata.scd\lua\maui\control.lua(34): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:34>
         	[C]: in function `pcall'
         	...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18>
         Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]
         
         stack traceback:
         	[C]: in function `error'
         	...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(37): in function `Right'
         	... alliance\gamedata\mohodata.scd\lua\maui\control.lua(34): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:34>
         	[C]: in function `pcall'
         	...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18>
         Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]
         
         stack traceback:
         	[C]: in function `error'
         	...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(37): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18>

either remove supreme scoreboard (i.e. hook the blacklist to add the UUID) or find the cause for this.

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