dotnetgame / minecase Goto Github PK
View Code? Open in Web Editor NEWMinecraft server based on Orleans
License: MIT License
Minecraft server based on Orleans
License: MIT License
I found there is nothing in the untiy client project, and the DLL is ignored.
What about this client, and can you remove the ignore and push the dll?
On a brand new clone:
.\build_and_run.bat
It fails during the build process.
I did some investigation and the same issue can be reproduced on my (windows) box by running:
dotnet restore
in the src
folder. I get:
C:\Program Files\dotnet\sdk\5.0.103\NuGet.targets(131,5): error : Unable to load the service index for source https://www.myget.org/F/dotnet-corefxlab/api/v3/index.json. [C:\i\s\MineCase\src\MineCase.sln]
C:\Program Files\dotnet\sdk\5.0.103\NuGet.targets(131,5): error : The SSL connection could not be established, see inner exception. [C:\i\s\MineCase\src\MineCase.sln]
C:\Program Files\dotnet\sdk\5.0.103\NuGet.targets(131,5): error : The remote certificate is invalid according to the validation procedure: RemoteCertificateNameMismatch [C:\i\s\MineCase\src\MineCase.sln]
Indeed when I try to retrieve that index.json file, I get cert errors and redirected to a website (not the index.json file).
Probably only manifests on the first restore (folks that had restored when that nuget source was up/working would have the correct packages cached). I think you'd have to do a nuget restore --no-cache
to see it?
Anyway, anyone have a guess as to where those nuget packages reside now? What would be the correct nuget source url?
Support bukkit plugin.
I have .NET installed, and MongoDB installed and running, but the batch file closes immediately after I click on it.
Here is the error that it prints out:
INFO: Could not find files for the given pattern(s).
"mongo command is not available, please make sure mongodb is installed and added to the system path."
This is a server-side source does not have a client right
StackTrace
Invalid cast from 'System.Int64' to 'MineCase.Formats.HoverEventType'.
at Newtonsoft.Json.Linq.Extensions.Convert[T,U](T token)
at MineCase.Formats.Chat.ConstructCommonPart(JObject jsonObject, ChatComponent component) in C:\MineCase\src\MineCase.Protocol\Formats\Chat.cs:line 724
at MineCase.Formats.Chat.ParseCompoent(JObject jsonObject) in C:\MineCase\src\MineCase.Protocol\Formats\Chat.cs:line 673
at MineCase.Formats.Chat.ParseCompoent(JObject jsonObject) in C:\MineCase\src\MineCase.Protocol\Formats\Chat.cs:line 658
at MineCase.Formats.Chat.Parse(String json) in C:\MineCase\src\MineCase.Protocol\Formats\Chat.cs:line 602
which mongo
if [ $? -ne 0 ]; then
echo "mongo command is not available, please make sure mongodb is installed and added to the system path."
return 1
fi
mongo --eval "db.stats()"
if [ $? -ne 0 ]; then
echo "mongodb not running"
return 1
else
echo "mongodb is online..."
fi
echo building MineCase...
cd src
dotnet restore
dotnet build -c debug
cd -
echo start MineCase.Server...
cd src/MineCase.Server
dotnet run &
cd -
echo start MineCase.Gateway...
cd src/MineCase.Gateway
dotnet run
cd -
adapt this, so it has equal functionality like the batch-script.
https://dotnet.myget.org/F/orleans-prerelease/api/v3/index.json
This URL is not availabe, it shows "Feed does not exist".
Have another URL to replace it?
Sometimes, items can not be picked up after players break blocks.
so I'm interested in helping out as I'm interested in making a modded clustered Minecraft server, and java just isn't properly equipt to do such a thing.
now when it comes to modding I've noticed there's an old 2018 branch that has the core aspects of the mod loader however I don't see any actual support for java based mods. am I just blind or is it currently not planned to support the JVM environment for your usual mods?
forge和一些catserver所支持的功能
Fail to build with release configuration
CSC : error CS8032: An instance of analyzer MineCase.CodeGeneration.PacketSerializerGenerator cannot be created from C:\Users\tf2g3\Documents\GitHub\MineCase\src\Tools\MineCase.CodeGeneration\bin\Debug\netstandard2.0\MineCase.CodeGeneration.dll : Method 'Initialize' in type 'MineCase.CodeGeneration.PacketSerializerGenerator' from assembly 'MineCase.CodeGeneration, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation..
Visual Studio 2019 Preview (v16.8.0 Preview 3.2)
.NET Core 5.0.0-rc.1
unity客户端看log是2017年刚开始的时候 做了一个? 并且编译了 dll到客户端使用,unity一启动自动删除了一些dll,并且编译client.scripts和client.engine的时候依赖了.netcore的服务器协议,但是net46编译不了
I followed the install instructions it built without error however i have no idea why it closes because i can't read the error because it closes after printing it to the console
Implement loot table
/home/digua/bin/dotnet/sdk/5.0.408/NuGet.targets(131,5): error : 无法加载源 https://dotnet.myget.org/F/dotnet-corefxlab/api/v3/index.json 的服务索引。 [/home/digua/minecraft/MineCase/src/MineCase.sln]
还有希望能更新到最新dotnet版本
好久没更新了啥时候支持1.17啊
这个可让minecraft 像网页一样多服务器集群化部署么?
JungleTree is another project planning to implement distributed minecraft servers. It has started drafting a plugin API and I think it would be better if both projects agreed on using the same API, collaboration, sharing work, community, something something.
Minecraft player's Username is String (16).
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