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The lua integer can be one of the following C data types:
int
at least 16 bits (reference https://en.wikipedia.org/wiki/C_data_types)long
at least 32 bitslong long
at least 64 bits
Although I find very unlikely anyone runs Lua in a machine where int
is 16 bits or long long
is greater than 64 bits.
The algorithm used there is not very important, because it's not a hot code path as it's called only once on the module setup. But anyway I have made the function step in 16 bits at least.
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