fidifis / texturemerge Goto Github PK
View Code? Open in Web Editor NEWpack/merge textures into image channels.
License: MIT License
pack/merge textures into image channels.
License: MIT License
Your Tool is the only working, flawless tool I came across so far. It's non fuzz and the UI/UX is well thought out and everything works great and reliable as one would expect. It's a blast to use.
I would like to donate some money to you for it.
Please let me know where I can donate to. Thanks so much for this.
When I'm opening a tga file, the alpha channel is not imported, it's also not working if I drag and drop the file in the alpha channel.
I don't see the alpha channel in the channel selection, like if my file had no alpha channel
When attempting to load greyscale .png file it pops up Error that says "Failed to load image. Index was outside the bounds of the array." It's probably trying to find multiple channels in that file even though it has only one.
So when I combine gray textures to make lets say a pack of grunge textures in channels, it would be nice to have AUTO max contrast switch and perhaps also invert texture (negative) per channel.
When I pack grunge textures intended to be used with channel selection it is annoying to have them at different brightness/contrast. So I still do this in Photoshop because I simply hit ctrl+shift+alt+L and I get instant auto max contrast. Very useful feature.
It would be useful if we could use not only the RGB channels of the Input Image but also the Alpha Channel.
Currently if we want to use image that's already packed in Alpha Channel of some Channel Packed image, we can't.
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