gao0122 / arkit-example-by-apple Goto Github PK
View Code? Open in Web Editor NEWPlacing objects. This example can be downloaded from apple.com.
Placing objects. This example can be downloaded from apple.com.
I have ail iPhone SE and its running iOS 11 beta 2 can I get the ARKit app and if so how
Hi! Anyone has the updates to get the code working on Xcode 9 beta 5?
Thanks!
It shows up several compilation errors on Xcode 9 beta 3
How do I solve this ?
I was wondering if there is a way to place objects in a textured poster in the wall.. or QR code print (aka, MARKERS).
ARkit detects planes and allows you to place object in those planes. But I dont care about those planes... I want all the users of my app to see the same object in the same place in the room, maybe by the use of a marker (QRCode, ImagePhoto) or something placed in the physical world so the app knows where to place the object.
Do you know if this is possible with ARKit ?
Hey,
i'm trying to add one model for multiple times.
I changed the delegate code to add a scene every time the plus button is tapped.
I think that the problem is in ViewController.swift:
`// MARK: - Virtual Object Loading
var virtualObject: VirtualObject?
func loadVirtualObject(at index: Int) {...}`
Is there only place for one object in SceneView?
For now every time i add a new model the old one disappears.
How to store the locations of objects in userdefaults and obtain it on restarting the application. Because objects are being rendered as an vector of Virtual Object class, so on load how to render it again where it was.
import Foundation
class CupPlane: VirtualObject {
override init() {
super.init(modelName: "cup1", fileExtension: "scn", thumbImageFilename: "cup", title: "Cup2")
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}
and in VirtualObject.swift class I added the following:
CupPlane()
the same problem as issue number 1. I'm using iPad Pro 9.7
In concole I get
libMobileGestalt MobileGestalt.c:555: no access to InverseDeviceID (see rdar://problem/11744455)
[Session] Unable to run the session, configuration is not supported on this device: <ARWorldTrackingSessionConfiguration: 0x1c009b210 planeDetection=None worldAlignment=Gravity lightEstimation=Enabled>
validateAttachmentOnDevice:317: failed assertion MTLRenderPassDescriptor MTLStoreActionMultisampleResolve store action for the depth attachment is not supported by device
Value of type '[vector_float3]' (aka 'Array') has no member 'advanced'
I am getting above error in Xcode 9 GM seed in Utilities.swift
It was working fine in Xcode beta 3 but it is not working in latest version
Please help me to solve this error.
When trying to run the app for the first time on my iPhone 6 plus with ios 11 beta 1, I got the following message...
We're sorry!
Unsupported session configuration.
The provided session configuration is
not supported on the device.
This is an unrecoverable error that
requires to quit the application.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ๐๐๐
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google โค๏ธ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.