Related Issues (20)
- Kubernetes-Native Service Load Balancer Support for GameServer
- Cron Job to restart the game server in-place
- Release 1.42.0 HOT 1
- Docs: Add Option for Extensions Components to use Host Network and Configure Ports HOT 3
- Update Supported Kubernetes to 1.28, 1.29, 1.30
- Allocator metrics missing in Agones 1.42.0
- Refactor metrics register exporter setup
- Unit test to check if metrics endpoint is scraping metrics
- [Agones Unity SDK] Add instructions to run tests using a Container Image(s) HOT 9
- Move Feature GKEAutopilotExtendedDurationPods to Beta HOT 6
- Migration from pterodactyl to agones | Egg like solution | More real steamserver examples
- Issue with Agones Game Server Connectivity Using Cilium CNI HOT 8
- Fleet autoscaler with "List" policy throws an error if configured with a fleet with no replicas HOT 4
- CORS enabled on ping service
- Upgrade to Golang 1.22.6 HOT 2
- Extend Webhook autoscaler to send fleet metadata with the request HOT 4
- Add chain ID status to fleetautoscaler event logger
- FleetAutoscaler with Counter policy trying to scale Fleet to negative replicas count HOT 2
- Add logging to webhook failure and schedule parsing errors for Schedule/Chain policies
- Game servers are having some delays until getting external IPs from agones SDK HOT 1
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