Kampfsimulator is a game level by Matthias "Masmblr" Peters for the open source game Tremulous.
Map Description:
The map features a central area that spans the battlefield, connecting both sides and offering access to side tunnels for strategic movement. To enhance the atmosphere, a custom Texture Pack has been designed specifically for this map, immersing players in the space battle ambiance.
Some textures I have drawn for the map:
Version: | Date: | Status: | Release Build (.pk3): |
---|---|---|---|
1.0 | 05/06/2017 | beta | โ |
1.1 | 20/08/2023 | final | ๐พ |
Binary:
- Download the release package.
- Save the *.pk3 file to the following directory:
/%PATH%/Tremulous/base/
. - Start the Tremulous game and select "Create Server" with the desired map.
Source:
- Download the source release and the tremulous-common-files.
- Extract the files to the default installation directory. It should look like this:
DRIVE:/%PATH%/tremulous/
| tremulous.exe
| tremulous.x86
| ...
+---base
| | autogen.cfg
| | data-1.1.0.pk3
| | map-atcs-1.1.0.pk3
| | ...
| +---env
| +---maps
| +---models
| +---scripts
| +---sounds
| \---textures
- Download NetRadiant Level Editor.
- Launch NetRadiant and select "Tremulous" as your game setting.
- Open the '.map' file located in the directory
/%PATH%/tremulous/base/maps
and, from the menu, choose 'Build -> 'Build with final settings.' - Start the Tremulous game with
-sv_pure 0 -devmap MAPNAME
. Make sure to replace "MAPNAME" with the actual name of the map you compiled.
Photoshop CS6
Audacity
NetRadiant
Q3Map2
Official Tremulous website: https://tremulous.net
NET Radiant Level-Editor: https://netradiant.gitlab.io
Master-Server-List: http://dpmaster.deathmask.net/?game=tremulous
Unofficial successor "Unvanquished": https://unvanquished.net
Some assets may be derivative works or subject to different licenses. Please refer for author and license details. Note that some files may have been modified. Below is a list of files and their legal statuses.
levelshots\kampfsimulator.jpg 1
maps\kampfsimulator.map 1
scripts\kampfsimulator.arena 1
scripts\kampfsimulator.shader 1
scripts\shaderlist.txt 1
sounds\kampfsimulator\ambient.wav 1
sounds\kampfsimulator\pumping.wav 1
textures\kampfsimulator\boden_00_fugenlos.jpg 1
textures\kampfsimulator\boden_01_fugenlos.jpg 1
textures\kampfsimulator\boden_02.jpg 1
textures\kampfsimulator\boden_03.jpg 1
textures\kampfsimulator\boden_04.jpg 1
textures\kampfsimulator\kiste_00.jpg 1
textures\kampfsimulator\kiste_01.jpg 1
textures\kampfsimulator\kiste_01b.jpg 1
textures\kampfsimulator\kiste_02.jpg 1
textures\kampfsimulator\platte_00.jpg 1
textures\kampfsimulator\platte_01.jpg 1
textures\kampfsimulator\platte_01_ks.jpg 1
textures\kampfsimulator\platte_01_steifen_b.jpg 1
textures\kampfsimulator\platte_01_steifen_r.jpg 1
textures\kampfsimulator\platte_01_steifen_w.jpg 1
textures\kampfsimulator\platte_halb_00.jpg 1
textures\kampfsimulator\platte_halb_01.jpg 1
textures\kampfsimulator\platte_halb_03.jpg 1
textures\kampfsimulator\sfx_stars_01.jpg 1
textures\kampfsimulator\strebe_00_b.jpg 1
textures\kampfsimulator\strebe_00_r.jpg 1
textures\kampfsimulator\strebe_00_w.jpg 1
textures\kampfsimulator\strebe_01_gitter.jpg 1
textures\kampfsimulator\strebe_02.jpg 1
textures\kampfsimulator\stufe_00_warnanstrich.jpg 1
textures\kampfsimulator\stufe_01.jpg 1
textures\kampfsimulator\stufe_02.jpg 1
textures\kampfsimulator\stufe_03.jpg 1
textures\kampfsimulator\wand_00_rost.jpg 1
textures\kampfsimulator\wand_00_rost_b.jpg 1
textures\kampfsimulator\wand_01_fugenlos.jpg 1
textures\kampfsimulator\wand_02.jpg 1
textures\kampfsimulator\wand_03_riff.jpg 1
textures\kampfsimulator\envmap\fx_envmap_01.jpg 1
textures\kampfsimulator\envmap\fx_envmap_02.jpg 1
textures\kampfsimulator\envmap\fx_envmap_03.jpg 1
textures\kampfsimulator\light_01\light_01_base.jpg 1
textures\kampfsimulator\light_01\light_01_blue_add.jpg 1
textures\kampfsimulator\light_01\light_01_red_add.jpg 1
textures\kampfsimulator\light_01\light_01_white_add.jpg 1
textures\kampfsimulator\light_02\light_02_base.jpg 1
textures\kampfsimulator\light_02\light_02_blue_add.jpg 1
textures\kampfsimulator\light_02\light_02_red_add.jpg 1
textures\kampfsimulator\light_02\light_02_white_add.jpg 1
textures\kampfsimulator\light_03\light_03_base.jpg 1
textures\kampfsimulator\light_03\light_03_blue_add.jpg 1
textures\kampfsimulator\light_03\light_03_red_add.jpg 1
textures\kampfsimulator\light_03\light_03_white_add.jpg 1
Matthias "Masmblr Peters"
Content: Map, Textures, Shaders
License: Attribution-NonCommercial-ShareAlike 4.0 International
(See "LICENSE" file for more Informations.)
For all other content, their respective licensing rules and other legal provisions apply.
- id Software for Quake3
- Dark Legion Development for Tremulous
- Team Xonotic for NetRadiant