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soundbitsrecorder's Introduction

SoundBits Recorder

GitHub

GamefulBits

Author: Gustavo Fortes Tondello
Company: GamefulBits
Website: https://gamefulbits.com/SoundBitsRecorder
Source code: https://github.com/gtondello/SoundBitsRecorder

Copyright 2021 Gustavo Fortes Tondello

Description

SoundBits Recorder is an open-source audio recorder that can merge two audio samples into one and save it to an MP3 file.

This is useful to merge audio from an input device (e.g., a microphone) with an output device (e.g., the sound being played).

For example, this software can be used to record audio from online meetings, saving what the user is speaking on their mic and what they're hearing from others, or to sing along a background recording.

This software is officially tested and supported on Windows 10. (It may work on Windows 7 or 8, but I have not tested and cannot guarantee it.)

Building and running

Just open the project on Visual Studio 2019 and build it normally.

Versioning

If you want to build a new version, the Assembly version must be updated accordingly (on Visual Studio, go to Project -> SoundBits Recorder properties, and click on "Assembly Information...".

The build date is captured automatically into the file Properties/BuildDate.txt and is displayed in the About window, together with the Version.

Automatic Updates

This software uses AutomaticUpdater.NET to automatically detect and download new versions. Currently, the AutoUpdater is pointed to the installation packages I distribute on my website.

If you want to distribute your our builds, you need to upload an installation package and an updated copy of updates/SoundBitsRecorder.xml on your own website. Then, update the AutoUpdater URL in the constructor of the RecordingWindow.

Implementation Notes

This software uses the NAudio package to capture audio and the LAME MP3 Encoder to write MP3 files.

Building the Installation Package

Coming soon...

Contributing

Please feel free to send issues or suggestions.

Please feel free to submit Pull Requests with suggested improvements. I would appreciate if any suggestion is properly tested and documented following the documentation format of the existing classes.

If you would like to provide a new translation, feel free to only submit a translated copy of Properties/Resources.resx, which I can then add to the application.

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soundbitsrecorder's Issues

Buffer full error when recording with certain headsets

For some headsets, the NAudio library generates a different amount of bytes over time for the output loopback and the mic. Since the current implementation relies on processing the same amount of bytes for each period of time, the result is that one of the buffers keeps storing unprocessed bytes over time and ends up overflowing.

Confirmed that this happens with the Skullcandy Hesh 3 Bluetooth headset and possibly others.

Can´t launch

I really like this recorder.
First time I installed it worked fine but later it was impossible to launch it.
What can be the problem? Reinstall didn´t work.
I use Windows 10

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