Comments (3)
To be honest I dont remember.
If tyra works correctly on ps2link, usb and pcsx2 without these lines, then they should be removed.
from tyra.
Okay. I'll investigate more carefully.
from tyra.
Jun 4, 2023
Update: removing this on real hardware causes crash.
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Related Issues (20)
- Problem with `SifLoadModule()`, PS2Link not work
- Cross platform with x86 architecture HOT 3
- Memory leak in static renderer when using PipelineFrustumCulling_Simple
- tyra not working only on real hardware
- Tutorials and demos not working on emulator and in real ps2 HOT 9
- Can you make a exe compiled version ??? HOT 1
- Tasks.json - Copy source code to docker volume causes "syntax error" error.
- VCL PROBLEM LINK HOT 2
- 576i@50hz support HOT 1
- Glitched texture on skybox
- Tracking real hardware support HOT 5
- Intellisense package does not contain sprite.offset HOT 2
- Docker image / PS2SDK update
- GetPixelAtPoint() function for texture class HOT 1
- Load from DVD/set working directory to CDFS
- Engine options in all tutorials
- run.ps1 fails to run HOT 1
- data-input for Static Pipeline Meshes, for meshes generated at runtime.
- FileXio is loaded, but the RPC server for it is not bound afterwards. why?
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