Comments (4)
Is holistic Landmark next after we have v0.10.15 https://github.com/j20001970/GDMP/actions/runs/10896000612
As of v0.10.15, there is still no C++ API like other vision tasks for HolisticLandmarker, only graph class HolisticLandmarkerGraph
is defined in holistic_landmarker_graph.cc
. While I do not know if official mediapipe team has plan to implement it, I would create a HolisticLandmarker graph usage demo on GDMP-demo as the completion of all available vision-related use cases if there are still no official task API before the next GDMP release.
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@j20001970
@Malcolmnixon
Is this project helpful for the HolisticLandmarker works?
https://github.com/purgeme/mediapipe_cpp_lib/blob/master/src/mcl_basic_holistic.cc
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Is holistic Landmark next after we have v0.10.15 https://github.com/j20001970/GDMP/actions/runs/10896000612
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we need to eventually a way from motion capture using godot4 mediapipe to feed directly captured motion to Godot 4 MotionMatching
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Related Issues (20)
- Windows support HOT 17
- Building to web and Mac? HOT 2
- Support the new Face blendshapes graph HOT 6
- Update to the latest Godot-cpp to keep up with the latest GDExtension? HOT 1
- Errors in setup.py HOT 3
- GDExtension C# bindings made possible by Godot 4.2 Beta 1 HOT 3
- error on build script: " Repository '@hedron_compile_commands_pip' is not defined" HOT 3
- Unable to build from source HOT 11
- Camera Helper not working on iOS HOT 4
- Segmentation fault when loading the library if certain module of the editor is system-provided
- Adding MediaPipeHolisticLandmarker to MediaPipe v0.10.13 HOT 15
- Problems with getting the examples running HOT 3
- Problem with building on Linux HOT 3
- Full Multi Camera Support for Android HOT 2
- Unable to run the GDMP Demo Project in godot 4.2.2.stable HOT 3
- Build GDMP AAR HOT 2
- empty facial_transformation_matrixes HOT 2
- Deleting a graph will mess with Godot rendering HOT 1
- Tutorial request HOT 4
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