Simple example implementing some Tilia's features
(Setup is ready to play for Oculus, you can use other camera rigs but you'll have to bind some inputs)
Features implemented:
-Movement and rotation with sticks (AxisMove)
-Player collisions and gravity (Pseudobody)
-Pointer teleporter (Teleporter)
-Grabbing (Interactable)
TODO:
-Implement SpatialSimulator
-Implement OpenVR camera rig for cross device usage
-Implement UI example
-Clean DistanceActivator extension feature and create TouchActivator extension feature