Comments (3)
If I understand this correctly, basically if Timer On payload is empty then don't send an on. Hmm, need to look at how to implement that. I do have a trigger that anything not off, cancel or stop (pause will be added eventually) that it triggers the timer to run (but also sends the Timer On payload).
This may take me a few days to analyze.
from node-red-contrib-mytimeout.
Sorry I actually had this done last week but couldn't really do more than basic testing.
https://github.com/linuxha/node-red-contrib-mytimeout/pull/new/feature/no_on_payload
I now need to figure out a way to run this test and all the other tests.
from node-red-contrib-mytimeout.
I've created a new way of testing these flows and discovered that the feature branch doesn't work as expected. This feature is going to take a bit more work.
from node-red-contrib-mytimeout.
Related Issues (20)
- Timer does not stop for FLOAT timeout values HOT 3
- "TypeError: node.warn is not a function" HOT 4
- Time remaining (Output 2) is not in msg.payload HOT 1
- Pause? HOT 6
- L495: newMsg(inMsg): RangeError: Maximum call stack size exceeded HOT 13
- Output Topic - not coming out HOT 5
- First countdown msg is a string ! HOT 7
- Run different instances of timer based on msg.topic HOT 3
- Should I pass in a JSON string or a javascript object? HOT 9
- Feature Request: Allow the Timer On Payload HOT 1
- A msg.warning of 0 doesn't override the GUI setting to cancel sending a warning message HOT 3
- Warning output doesn't contain extra attributes like the on and off messages do.
- Warning sent when setting countdown to low value eg. `3` and warning param to 0 in GUI HOT 4
- Topic Using Mustache HOT 10
- Add topic to 2nd output HOT 5
- Tick interval HOT 4
- strange behaviour, does not turn off , or even turns on instead HOT 3
- unwanted starting of countdown HOT 6
- The workspace contains some nodes that are not properly configured ... HOT 1
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