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nayashaclarisa's Projects

build-a-spooky-cult-game-using-c-and-unity icon build-a-spooky-cult-game-using-c-and-unity

In the Computer Graphics and Animation course, the project involves developing a game with a maze concept with C# and Unity. The player, in a first-person point of view, navigates through the maze, encountering obstacles such as finding items in specific corners until they are complete and successfully exit the maze.

finalproject_salakoogway icon finalproject_salakoogway

7 Days Student by Salak Oogway Group's Member : Giranda Anugrah(00000056307), Nayasha Clarisa Ds (00000056883), Renfred Leeman (00000056836), Teodora Lesmana (00000057079)

lets-train-buddy-mobile-application icon lets-train-buddy-mobile-application

In the Mobile Application Programming course, the project involves developing a mobile application with the theme of a home workout app as a guide for exercising at home. The application will be built using the Kotlin programming language.

mcdonald-s-dummy-data-analysis-using-sql icon mcdonald-s-dummy-data-analysis-using-sql

In the Database System course, the project involves building an analysis based on an ERD (Entity-Relationship Diagram) and collected dummy data to predict potential future scenarios for the company. The analysis will be conducted using SQL

umnhub-application-prototype-using-figma icon umnhub-application-prototype-using-figma

In the Human-Computer Interaction course projec I redesign an application "UMNHub" by creating a prototype of the application, using 8 Golden Rules and Galitz’s Theory, and including the Figma prototype link in the report

video-editing-with-capcut-and-build-a-game-using-scratch icon video-editing-with-capcut-and-build-a-game-using-scratch

In the Multimedia Concepts course, the first project involves shooting a video on AR technology at 'Galeri Indonesia Kaya' and editing it using the Capcut application. The next project is creating a game called Petopia Adventure, similar to a virtual pet care game, using the Scratch application

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