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howardchung avatar howardchung commented on September 1, 2024

Yes, it is, but we need some more details, such as the match ID and the missing items to debug.

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FranzHahn avatar FranzHahn commented on September 1, 2024

There are a lot of match ids that I get bugs with items. Hard to say, which mach_ids it happens for.

Is there documentation what other getEntityProperty calls are possible? I wrote my own function to summarize damage done from the DOTA_COMBATLOT_DAMAGE but it doesn't sync up with the intervals, and I'd hate to have to interpolate the data so they match. Is there a way to extract something like m_iTotalDamageDealt or whatever? I'm interested in healing and damage in particular.

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howardchung avatar howardchung commented on September 1, 2024

If you have a recent example, I can grab that replay and try to take a look.

There isn't much documentation available, but you can use the clarity-analyzer tool to poke around the replay data.

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