Name: Léo Depoix
Type: User
Company: Piktura
Bio: Crafting the future of the VFX/animation pipeline. I'm working with Python, C++, Rez, OpenUSD, Shotgrid, Maya, Nuke, Blender, Houdini.
Twitter: PiloeGAO
Location: Tourcoing, France
Blog: https://www.leodepoix.fr
Léo Depoix's Projects
This is a prototype for the Apiary Render Farm system.
This is a live-link tool to switch from Blender to ArmorPaint by only clicking in one button.
A Blender rez package
My personnal blog
A DCP-o-matic rez package
A DJV rez package
A ffmpeg rez package
Godot Engine – Multi-platform 2D and 3D game engine
A production management system for CGI/VFX productions.
This repository host tools used at Pole3D for the set dressing from Maya to Houdini
Toolset for the IZES Project
This repository contain the source code of my C++ rig nodes for Autodesk Maya 2020+.
A Maya rez package
A OCIO Config rez package
Open Source Animation Picker
Config files for my GitHub profile.
An integrated package configuration, build and deployment system for software
A rv rez package