Comments (11)
@zur4ik - I was having the same problem. For anyone else:
var renderer = PIXI.autoDetectRenderer(256, 256, {antialias: false, transparent: true, resolution: 1});
from pixijs.
better late than never! background transparency is now implemented..
var renderer = PIXI.autoDetectRenderer(400, 300, null, *true*);
from pixijs.
Ah yes! That would be quite handy, pixi.js is not set up for transparent backgrounds just yet, but will be super easy to change that :)
Added to my todo list..
from pixijs.
thanks for the reply, can you give me a hint please, maybe i could help ;)
from pixijs.
You are more than welcome too help 👍
Here's a starting point for ya :)
The background color is set here (line 78) in the canvas render:
if(this.view.style.backgroundColor!=stage.backgroundColorString)this.view.style.backgroundColor = stage.backgroundColorString;
and here (line 189) in the webGLRender:
gl.clearColor(stage.backgroundColorSplit[0], stage.backgroundColorSplit[1], stage.backgroundColorSplit[2], 1.0);
from pixijs.
@GoodBoyDigital This is great! I was literally just looking to implement this. Thanks!
from pixijs.
wow! ... was reserving my weekends to do this but thanks!!
from pixijs.
and... for those new to pixi.js... wow! sweet!
from pixijs.
I put
var renderer = PIXI.autoDetectRenderer(400, 300, null, true);
but my canvas is black anyway. Any ideas?
from pixijs.
@zur4ik if you are using v3,that is not the proper param for autoDetectRenderer. Check out the v3 docs:
http://pixijs.github.io/docs/PIXI.html#.autoDetectRenderer
from pixijs.
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
from pixijs.
Related Issues (20)
- Bug: Publishing v7.x doesn't update latest dist-tags
- Bug: [v8 regression] moving a crowded `Container` drastically cuts performance HOT 8
- Bug: [v8] When adding `onRender` to a class extension, it does not work as expected
- Feature Request: [v8] Is there any way to pass a canvas instance to the new WebGLRenderer? HOT 2
- Bug: export image empty on firefox
- Bug: v8 Using webcam stream as source errors in Chrome
- Bug: [v8] passing `fill(0)` or `fill(0x000000)` to graphics shows white instead of black
- Q: [v8] Should release `@pixi/unsafe-eval@8`? HOT 3
- Bug: [v8] The filter is not taking the RenderTexture's frame's offset into account when being applied HOT 1
- Bug: Fill hex for black produces unpredictable results HOT 1
- Bug: Could not render app.canvas to normal canvas correctly in Windows chrome
- Bug: roundPixels=true causing precision issues HOT 2
- [V8] Error with `new Sprite(null)` HOT 2
- Bug: v8.x Sprites not rendering in Chrome/Edge Windows 11 HOT 5
- Bug: [V8] Container.removeChildren performance issue HOT 2
- Bug: `loadTextures` ignores provided format HOT 4
- Feature Request: Put again sync methods in ExtractSystem
- Bug: requestVideoFrameCallback does not seem to be working as expected HOT 1
- Bug: v8.0.3+ addressMode is repeat by default HOT 1
- Feature Request: [v8] Support `breakWords: true` with Pixi.BitmapText HOT 4
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from pixijs.