danielle's Projects
A perhaps feeble attempt at making an 8080 emulator. I Have No Idea What I Am Doingโข here.
My solutions to the Advent of Code
A REPL for assembly
A distinct implementation of a lexer, parser, and compiler for the Awesome language
XCode projects by chapter for the apress book, Beginning iOS 7 Development, with XCode 9 and Swift 4.0
A trivial project illustrating the usage of a bean, which can be configured to invoke stored procedures, as a Camel component.
A set of cheatsheets for various tools I'm trying to learn
A simple clock iOS app written in Swift and using the SwiftUI framework
My fork of the ICE Code Editor which allows for offline editing
A repository containing all of my custom keyboards for iOS
Scripts to create the canonical Supplier Parts database as well as execute a series of Datalog queries
For the time being, just a pair of Windows shell scripts to fire up the Datomic shell.
An attempt at a shmup using sprites based on ASCII characters as a unique aesthetic.
Just a silly little project: a tiny shell implementation in Haskell
Just an example solution to a problem I posed on RailsForum
Solutions to Brian Marick's excellent eBook, FPftOOP
Source code germane to the excellent book, Functional Programming in Java
A small demonstration of F#'s query expressions and data from disparate sources
Just a collection of all my animations and sketches created with quil in one place.
This is just a simple applet to allow for 3D plotting of mathematical surfaces
Processing examples written in Clojure from the excellent site, funprogramming.org
For now, just a way of saving a quil sketch to an animated .gif file.
This is a small demonstration of how to run GLSL shaders in a quil sketch.
A set of shaders inspired by the YouTube videos of The Art of Code and Inigo Quilez