Comments (7)
It looks like working for me , I spawn 5-6 horses around and when I type ALL KILL all of them start attacking, are you sure it's not a script-side bug? Could you reproduce it with an clean sphere?
from source-x.
i tried it also myself. as non gm, surrounded by many untamed animals and my tamed animals. they did attack the target
in the past though i did report some issues, and i believe they were resolved, at least it appears that way as of current.
from source-x.
I remember one of the issues was it worked only for the first time, try to change target with all kill from one to second and back. They didnt follow.
from source-x.
There is a bug in CChar::NPC_Act_Follow, it the pet follow his master, it uses m_Act_UID else it uses m_Fight_Targ_UID even if the pet is not in combat!
I can fix this but i don't know if is related
from source-x.
I tried again with the info you gave, I used all kill, attacked all npcs to the one target, then used all come and they start following me, used that way many times even tried to change all kill target, they always listen what I told and changed their target, even stop and following me etc, but all command range looks a bit small maybe this makes player to think it doesn't working, I will check the range
There is a setting in sphere.ini for it, it's 4 in default, but you can increase this to 10-15 to make npcs listen you further away. It was 14 in 56b, I have no idea why someone changed it to 4, it's totally meaningless
NPCDistanceHear=4
from source-x.
Thats is great to hear!!! I will comment my custom commands and try it again!
Also "All guard me" should work too right? automatically attacking what im attacking.
from source-x.
Yes, I tested all guard me and it works fine too, as soon as I tried to attack, every npcs around me start attacking it
from source-x.
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from source-x.