A EXILED plugin that changes game mechanics without creating entirely new gamemodes.
To display the current mods on the server list, add {rm_current_mods}
to the name of your server.
For RA Commands, there is two permissions: roundmod.setmod
and roundmod.reload
.
Use RM_RELOAD
to reload the plugin's config.
Current Mods are displayed on the player's screen when they join. If you are using a plugin to show some kind of Server Title when you join, do it the second the player joins, this plugin will wait ~0.1 seconds before broadcasting to the new player.
The .
is just a subcategory in the config. See example for more.
Description: The items (by number) that are seen to the plugin as weapons.
Type: List
Default: 13, 20, 24, 23, 21, 30, 16, 26, 25
Description: The items (by number) that are seen to the plugin as medical items.
Type: List
Default: 33, 14, 34
Description: The classes (by number) used for the mod SINGLESCPTYPE (yes, you can use non-SCP classes, but I wouldn't do it).
Type: List
Default: 5, 9, 3, 0, 16, 17
Description: The classes (by number) used for the mod SCPBOSS (yes, you can use non-SCP classes, but I wouldn't do it).
Type: List
Default: 9, 3, 0, 16, 17
Description: The classes (by number) NOT used for the mod CLASSINFECT.
Type: List
Default: 7
Description: The maximum amount of mods used at a time. Can be overridden via RA commands.
Type: int
Default: the amount of different types of mods (currently 10)
Description: Tells the plugin to allow/disallow a mod from being used EVER. If you want the mod to still be accessable but not used, set rm_chance_MODTYPE
to 0
.
Type: bool
Default: true
Description: The amount of times to add this type to a list of possible types. Types are then selected randomly from this list.
Type: int
Default: 1
Displays some info about the plugin, as well as the allowed mods.
Toggles the mod of MODTYPE
to on or off.
Sets the mod of MODTYPE
to be on or off.
Displays all current mods, by codename.
Sets the current mods to the list of mods. Separate the types by ,
.
rm_rng:
weapons:
- 13
- 20
- 24
- 23
- 21
- 30
- 16
- 26
- 25
meds:
- 33
- 14
- 34
bossscps:
- 9
- 3
- 0
- 16
- 17
samescps:
- 5
- 9
- 3
- 0
- 16
- 17
rm_max_mods: 10
rm_allow_NONE: true
rm_allow_SINGLESCPTYPE: true
rm_allow_PLAYERSIZE: true
rm_allow_SCPBOSS: true
rm_allow_NOWEAPONS: false # possibly bugged
rm_allow_NORESPAWN: true
rm_allow_EXPLODEONDEATH: true
rm_allow_FINDWEAPONS: true
rm_allow_ITEMRANDOMIZER: true
rm_allow_CLASSINFECT: true
rm_translation_NONE: None
rm_translation_SINGLESCPTYPE: Single SCP Type
rm_translation_PLAYERSIZE: Random Player Size
rm_translation_SCPBOSS: SCP Boss
rm_translation_NOWEAPONS: No Weapons
rm_translation_NORESPAWN: No Respawn
rm_translation_EXPLODEONDEATH: Explode on Death
rm_translation_FINDWEAPONS: Find Weapons
rm_translation_ITEMRANDOMIZER: Random Items
rm_translation_CLASSINFECT: Class Infection
rm_chance_NONE: 5
rm_chance_SINGLESCPTYPE: 2
rm_chance_PLAYERSIZE: 4
rm_chance_SCPBOSS: 1
rm_chance_NOWEAPONS: 0
rm_chance_NORESPAWN: 1
rm_chance_EXPLODEONDEATH: 2
rm_chance_FINDWEAPONS: 3
rm_chance_ITEMRANDOMIZER: 1
rm_chance_CLASSINFECT: 1