Comments (4)
I've done this because it failed reloading loaders when in watch mode and a loader has changed.
It can fail if you rely on require
in a loader return the same instance as a require
not in a loader.
Multi process compiling is on roadmap and this will make these loaders fail too.
Why exactly do your code fail?
You can stay locked at 0.5.8 until we have a solution. I'm on vacation for a week by now, sorry.
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My module nodeclass
takes so-called descriptor-objects and creates a class function. Defining a class looks like:
var MyClass = new Class("MyClass", {
Extends: require("./MySuperClass.class.js"),
init: function () {}
});
In order to compute all inherited properties I have to save every descriptor in a registry. Now the registry can't save those descriptors because it is created from scratch for every new class.
I think it's ok that webpack
needs to be restarted if a loader has changed. Changing a loader is not the same like changing a module that will be bundled.
Currently webpack
removes the whole cache before every single file. This is almost like starting a new process for every file.
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Hmm.. i should undo this change and make multi process building as opt-in (per loader) feature. Webpack should throw an warning or an error if a loader is changed.
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I'm glad that I could convince you 😆
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