dragon's Issues
adjust camera target to be slightly ahead of player
when the player is moving in a direction, we should adjust the camera target to be ahead of them in that direction so that they can see what's coming
fix friction when colliding with the sides of blocks
if you run / jump into an edge you can get stuck there and never fall
add jump animation
fix camera so that it catches up with the player
right now if you move continuously you end up at the edge of the screen unable to see anything in front of you
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