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Hi 👋

I'm a 27 yo 🌱 developer 💻

I ❤️ games and I am facinated by computer graphics. I also love all kind of procedural algorithm (like Perlin Noise or Marching Cube and code optimizations. On this github you can found lot of things that have a relation with.

Links

Admiral サイタマ's Projects

another-thing icon another-thing

Another thing is a game project where the player is in a universe populated by an infinite number of planets procedurally generated that he can explore.

art-.0 icon art-.0

Demonstration of voxel Cube in Unity

art-.1 icon art-.1

Demonstration of marching cubes algorithm with Unity 3D

art-.2 icon art-.2

Terraced like procedural terrain made with Unity DOTS

art-.3 icon art-.3

Implementation of marching cubes algorithm using only Unity DOTS !

atomic icon atomic

A Rust | C cross-platform game engine

bismuth icon bismuth

Home made graphics engine made for learn vulkan and experiment things...

cacti icon cacti

Little Game Engine made with Rust

fossa icon fossa

AR / VR Engine written in TypeScript

fractaltree icon fractaltree

Exemple of Fractal Tree using recursivity and p5.js

illusion icon illusion

A cross-platform graphics engine based on webgpu

lovegpu icon lovegpu

What we can do with GPU and math is so beautiful

ni icon ni

A little 2D game engine made with Typescript.

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