Christopher Remde's Projects
A minimal header library for convinient usage of file/folder manipulation and related helper functions in C++
LiveScan3D is a system designed for real time 3D reconstruction using multiple Kinect v2 depth sensors simultaneously at real time speed. //This fork tries to make LiveScan able to Mesh its pointclouds
This program meshes Volumetric Video recorded with LiveScan3D
Pixel-Perfect Structure-from-Motion with Featuremetric Refinement (ICCV 2021, Best Student Paper Award)
This script is able to project a texture in Unreal Engine 4. It also supports shadow mapping, so objects that are covered by other objects don't recieve any light from the projector
A Blender add-on for importing a sequence of OBJ meshes as frames