Comments (2)
Depends on the machine that it is running on, as well as on the amount of coins, for reference here is how a two core vultr server looks when there is no active candle calculation by FT
In general every 2 seconds each websocket receives an update, transforms some data (very rudimentary) and updates an array, nothing that should take a ton of processing.
Anyway i will take a look if i can speed up a specific part of the array update, this may yield better performance without any sacrifices.
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the latest commit should be using less CPU, you can test it
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