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rubenvereecken avatar rubenvereecken commented on July 17, 2024

Alright, rolling back, we'll have to figure out which ones to keep carefully though. Thanks!

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jabbink avatar jabbink commented on July 17, 2024

Hmm, fields after it are okay for me, currently checking the use of an incubator by comparing the distance walked

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rubenvereecken avatar rubenvereecken commented on July 17, 2024

Rolled back my mass change except for one that got reported. Added a note for this one. Curious to hear more!

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Grover-c13 avatar Grover-c13 commented on July 17, 2024

do you have any trouble with other protos with the pokemon id?

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 avatar commented on July 17, 2024

I've closed it by mistake.
@jabbink What language are you using the protos with ? I'm testing with C# right now.

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jabbink avatar jabbink commented on July 17, 2024

I use Java @N3messys

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rubenvereecken avatar rubenvereecken commented on July 17, 2024

By the way we have Slack:

https://pkre.slack.com/messages/pogoprotos/

Invite at https://shielded-earth-81203.herokuapp.com/

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 avatar commented on July 17, 2024

I've joined Slack.

These are the objects I have in C#

uint64
{{ "id": "EggIncubatorProto-3573192326632007880", "itemId": "ITEM_INCUBATOR_BASIC_UNLIMITED", "incubatorType": "INCUBATOR_DISTANCE", "pokemonId": "7057783031845893019", "startKmWalked": 42.868797302246094, "targetKmWalked": 47.868797302246094 }}

fixed64
{{ "id": "EggIncubatorProto-3573192326632007880", "itemId": "ITEM_INCUBATOR_BASIC_UNLIMITED", "incubatorType": "INCUBATOR_DISTANCE", "startKmWalked": 42.868797302246094, "targetKmWalked": 47.868797302246094 }}

Same Id, ItemId, but on fixed64 the pokemonId is wrong (0).

Edit : the startKmWalked and targetKmWalked fields are correct. My bad.

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vmarchaud avatar vmarchaud commented on July 17, 2024

Both are parsed into ulong in C# following the offical doc, it shouldnt be a problem no ?

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 avatar commented on July 17, 2024

Perhaps I interpreted the packet wrong and until the egg has hatched the pokemonId indeed has to be 0 ?

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vmarchaud avatar vmarchaud commented on July 17, 2024

Yes, the pokemonID is sent with the GetHatchedEggsMessage :)

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 avatar commented on July 17, 2024

The fixed64 seems to be correct then. I will mark this as closed.
The revert should be reverted.

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