Comments (7)
can you provide the details provided in the log file that error mentions?
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No, 10 months ago..
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Have there been changes since then that would improve this support? I'd be wiling to give it a shot on my multiplayer server (can snapshot the VM and roll back if it breaks it).
from graftorio.
i'm unable to confirm that this report is a bug.
@msmollin if you are willing to test on your server, i would appreciate it.
from graftorio.
I'm seeing the same issue. Here's what the log says:
28.793 Error ClientMultiplayerManager.cpp:1097: mod-graftorio was registered for the following events when the map was saved but has not re-registered them as a result of loading: Custom event (ID 160)
28.793 Error ClientMultiplayerManager.cpp:96: MultiplayerManager failed: "" + multiplayer.script-event-mismatch + "
" + "
mod-graftorio"
28.795 Info ClientMultiplayerManager.cpp:572: UpdateTick(10337) changing state from(ConnectedLoadingMap) to(Failed)
from graftorio.
I'm also experiencing same issues with latest 0.7.14 on a multiplayer server.
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fixed via #9
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Related Issues (11)
- Licence terms and forks HOT 1
- Power monitoring HOT 1
- Add support/instructions for a remote database/grafana instance HOT 1
- Multiplayer broken? HOT 1
- it this project dead ? HOT 1
- prometheus and grafana goes down after starting up HOT 1
- Add example queries to README or wiki HOT 2
- graftorio assumes 60 UPS HOT 3
- factorio_item_production_input means "produced items" and vice versa HOT 4
- is an older version of docker usable HOT 2
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