Comments (2)
So essentially, the issue is that you are calling your function before the registration occurs, except without the event object, so your the tries to run and the game, the event, and nothing else associated with the callback exists and you crash. Essentially this is the same problem as accessing game
before on_init
occurs.
There isn't a lot that can be done here, because:
- You called the function at loadup, stdlib never even had a chance register the event
- This occurs before any events or initialization
In short, there is nothing stdlib can do about typos or other errors that occur at such an early stage. On the plus side, the crash occurs pretty much immediately here, so you should get the line number and be able to debug easily.
from factorio-stdlib.
You called the function
Well that was a big brain fart on my end. I didn't even think about myfunction() being executed first.
Thanks for the explanation and the awesome library of functions.
from factorio-stdlib.
Related Issues (20)
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from factorio-stdlib.