Comments (5)
If you are using the multiverse plugin, (which if you're not I would highly recommend) you can use the command /mvmset difficulty normal. This worked just fine for me. If you arent using multiverse you should just be able to do /difficulty normal for the whole server.
from islands.
i do have it and i can set it to normal but after a reset it change back because of the script
from islands.
Every time I start the server, I see this:
[12:09:45 INFO]: [Islands] Islands source world set to islandsSource
[12:09:45 INFO]: [Islands] No wilderness found. Creating one called wilderness...
[12:09:45 INFO]: Preparing start region for dimension minecraft:wilderness
[12:09:45 INFO]: Loaded 0 spawn chunks for world wilderness
[12:09:45 INFO]: Preparing spawn area: 0%
[12:09:46 INFO]: Preparing spawn area: 9%
[12:09:46 INFO]: Preparing spawn area: 9%
[12:09:46 INFO]: Time elapsed: 1192 ms
[12:09:46 INFO]: [Islands] Using English locales
[12:09:46 INFO]: [Islands] Islands enabled!
But, wilderness exists, has existed, and I've been to it. So, it may not be detecting it is there, and recreating it and overwriting your change to the difficulty.
EDIT: Looking around, with wilderness not having been loaded yet, Spigot isn't returning it in getWorlds(). But, it seems to work okay for islandSource. I see that uses Bukkit.getServer().getWorlds() instead of just Bukkit.getWorlds(). I don't think islandSource is loaded earlier, so it may be worth trying that for wilderness, too.
from islands.
I did some testing and seems like after changing wilderness to peaceful with /difficulty peaceful and restarting, the apparent difficulty is back to hard, but no mobs spawn or can be spawned until the difficulty is set back to > easy. So the actual difficulty is still peaceful after a restart even though /difficulty says it's back to hard, if that makes sense. A little inconvenient, but shouldn't affect gameplay.
from islands.
Found a fix for this, will be completely fixed in next update.
from islands.
Related Issues (20)
- Internal Error using commands that call the GUI HOT 1
- Could not pass event InventoryClickEvent to Islands v5.0.3 HOT 2
- players not landing on islands HOT 2
- Where do we get (quick&fast) support ? HOT 1
- Wrong home HOT 1
- GriefPrevention dosen't work on Islands after a Server restart. HOT 7
- Players can use /home before island finished generating. HOT 2
- [SUGGESTION] Customizable messages. HOT 5
- Can't use /is create unless given operator HOT 1
- Can you support BungeeCord?
- Potential bug with animals HOT 1
- is commands do not work in 1.18 Paper HOT 7
- [Suggestion] Use /home to teleport user to the spawn island if they don't own an island
- Error when loading commands HOT 2
- /Is clear or / is recreate cannot clear all squares in the island HOT 1
- /is create command issue
- islands generating a flatworld instead?
- Hope to get new version support at 1.19.2 or higher
- [Update]
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from islands.