Comments (2)
Yes, that would def work.
I'm just concerned about hashValue collisions.
I reverted that previously because it was broken in iOS 10 beta.
Do you wish to make a pull request about it?
from render.
Pull here
I wasn't able to get the tests to run on my machine ("The bundle identifier of the application could not be determined.", fiddling with the PList value of the Test target didn't help).
Whats the worst case scenario with a hashValue collision? Would potentially a wrongly typed value be cast badly into a property?
Our prime example for wanting this is the Google Maps lib, which has its own classes we need to wrap for use in Render and makes use of UIEdgeInsets
. That said if the risk of collisions is significant and the failure when collisions are met is bad then maybe a better solution would be good.
from render.
Related Issues (20)
- What happened to ComponentCollectionViewCell? HOT 1
- Classic Version does not compile on clean CocoaPods install HOT 2
- No control over a ComponentView's contentView HOT 1
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from render.