aliengameroom Goto Github PK
Name: Valdar
Type: User
Name: Valdar
Type: User
2Day is a Windows 10 to-do lists application. This project is no longer actively maintained.
The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript
A tiny unlicensed 3D game engine in C; with C++ and Lua interfaces. Written in 32 random ̷d̷a̷y̷s̷ m̷o̷n̷t̷h̷s̷ years.
A curated list of awesome C frameworks, libraries, resources and other shiny things. Inspired by all the other awesome-... projects out there.
A Curated List of Game Network Programming Resources
Scriptable editor for Urho3D
bvhacker is the notepad equivalent for bvh animation files. Please see http://bvhacker.com for more details
The tool can be used to add multiple animations to a single character and blend all of them into a single animation file.
A physically based renderer which implements many state of the art techniques in light transport simulation, material modeling, sampling and reconstruction.
Main Book repository for the Parallel and High Performance Computing book, Manning Publications
Source code for gafferongames.com
🎥 Graphics Kernel: flexible, highly configurable, extensible render engine (realtime + offline)
An in-progress glTF model viewer that is written in Nim.
GPU Texture Generator
Rust port of JoeyDeVries/LearnOpenGL
OpenGL linear algebra library for nimrod
A protocol for secure client/server connections over UDP
NVIDIA PhysX SDK
Planet Rendering: Adaptive Spherical Level of Detail based on Triangle Subdivision
Game engine with extensive C# support and WYSIWYG editor.
A packet acknowledgement system for UDP protocols
Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer
System Abstraction Component Kit
Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in just two passes.
SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & handling mechanism.
TexTools is a UV and Texture tool set for 3dsMax created several years ago. This open repository will port in time several of the UV tools to Blender in python. For more information on TexTool's tools and features see: http://renderhjs.net/textools/blender
Lightweight reimplementation of the realXtend Tundra core using Urho3D engine
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.