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Related Issues (20)
- How can we customize the UI elements created by the UIFactoryService & the DialogService
- Scene service subscenes
- Headless mode with no game app
- Extra loadUI() for asset loader that keeps its own JavaFX fx:controller
- .tmx file - read, modify at runtime and save it back ? HOT 3
- Using loadUI to load fxml generated by SceneBuilder, the resource path @ symbol is null HOT 4
- Getting excetion when setting selected language in LocalizationService HOT 2
- Provide implementation of EmbeddedPaneWindow::isFocused
- Refactor HandTrackingService to use WebAPIService
- Expand SpeechRecognitionService API to also include alternative text options
- Pooled entities do not parse data
- quantityProperty() in Inventory should be read-only to avoid external modifications
- Add RPCService test
- Implement QuestObjective expire duration HOT 1
- Cache 3D meshes where appropriate
- A new sandbox sample for physics-based simulations
- How to make use of internationalization when using menus HOT 1
- Can not found LevelParsingFactorySample.java HOT 1
- FXGL 3D capabilities question HOT 2
- Add ViewComponent setCursor to add a cursor to entity
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