Comments (2)
Interesting. That would work similar to GoGo’s enum prefixing / naming extensions.
Currently, the generated Go enum value names can have stuttering type name + existing PREFIX_ (if specified to avoid clobbering values in generated C++).
I think this should be solved together.
from protopatch.
Hi there, now that stuttering prefixed names can be fixed with the lint
option, and Go names for enum values can be specified directly, I’m going to close this. I don’t think it’s a good idea to have another API that duplicates already available functionality, even if it is verbose. A little duplication in Go is OK!
from protopatch.
Related Issues (13)
- Question: why so many proto imports? HOT 5
- Missing descriptor.proto in google/protobbuf
- lint initialisms missing "IDs" HOT 2
- please ignore
- Annotations in YML files HOT 3
- enums declared in messages are not patched
- use of external plugins breaks generated code HOT 14
- Support public imports HOT 2
- `option (go.lint).all = true;` does not work for enum values imported from other package HOT 1
- Proto3: add optional support HOT 1
- Multiple packages with the same "leaf" package name can cause go.lint options to be ignored.
- Gen enums error :--go-patch_out: protoc-gen-go-patch: Plugin failed with status code 1.
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