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Comments (2)

alvaromontoro avatar alvaromontoro commented on May 29, 2024

Thanks for suggesting this; it is a nice-to-have enhancement.

Maybe I can look at it during the weekend with the other bug.

from gamecontroller.js.

alvaromontoro avatar alvaromontoro commented on May 29, 2024

Maybe I misunderstood the request, but the plugin is already doing this: when a controller is connected, the gamepad object is passed as a parameter (the id/name will be in the id property); and on disconnect, the parameter is the id of the disconnected gamepad (instead of the whole object). For example:

gameControl.on('connect', function(gp) {
              // gp is the gamepad, the id is gp.id
              addSection(gp.id);
            })
            .on('disconnect', function(id) {
              // id of the disconnected gamepad
              removeSection(id);
            });

from gamecontroller.js.

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