Comments (11)
I think this also. here is the log:
crash-2017-12-12_14.33.11-client.txt
from cyberware.
The problem probably lies with trying to get the renderRectangle method. The Parameters have changed, it was previously just AABB, it's now AABB, Boolean, Color, Byte.
from cyberware.
As it turns out it's a twofer, renderCircle should be using double.class not Double.class
from cyberware.
Botania support is going to be disabled for the next release, at least until it can be further developed
from cyberware.
So on a long forgotten report...
I've been poking around with the Mana Lens and gotten it working as intended.. I think. Essentially it shows the functional range of any given flower you look at. I've tied the color overlay into the HUD Color the player has currently.
Flaxbeard had some other Botania Cyberware created but not used in the Magic Branch of 1.10.2, I'm going to see if any of those augments could also be ported for use
from cyberware.
I have a problem with crashing this mod on 1.12.2( no other mods were installed). Does anyone know how to solve it?
from cyberware.
Visitor1995,
This is for bug reporting not tech support. You also didn't include the crash report so it's impossible to help you. I'd suggest asking on the Discord channel. http://discord.gg/mnSNSF9
from cyberware.
Botania integration is fixed in dev.
Looks like those cyberwares never had components defined for the engineering table. Any suggestions?
from cyberware.
For the man's lens, I'd go similar to the HUD lens but using Mana glass
from cyberware.
Yeah, that was my original idea until I've realized the internal structure doesn't allow modded items. Too much rework needed just to allow that, so we've one more TODO in the code.
from cyberware.
Already fixed and published
from cyberware.
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from cyberware.