Andrin Rehmann's Projects
Pseudo 3D music visualisation in TouchDesigner using Compute Shaders.
Notes and exercise solutions for the course advanced quantum algorithms taught @UZH 2023.
Advanced High Performance Computing Course
Projects for the course Advanced Simulation in Natural Science. Includes an FFT implemtation, a pytorch based raytracer and a multrigrid PDE solver.
Mimicing cellular growth folding.
Processing project
Samples for CUDA Developers which demonstrates features in CUDA Toolkit
code for the paper "DiGress: Discrete Denoising diffusion for graph generation"
dotfiles for my local setup
A basic guide to ecofriendly CryptoArt (NFTs)
Genetic parameter optimization of an agent based food, hunter and prey simulation.
Audio frequency sensitive music visualizer driving a GPU accelerated particle system in TouchDesigner.
Orthogonal Recursive Bisection on the GPU for Accelerated Load Balancing in Large N-Body Simulations. CUDA / C++ implementation.
Personal static webpage. Made using svelte, ts and svelte-router. 2D particles using twgl.js
Composable transformations of Python+NumPy programs: differentiate, vectorize, JIT to GPU/TPU, and more
Quick & dirty implementation of a generative adversarial network with jax, optax and equinox.
Quick dirty implementation of a convolutional image autoencoder with JAX, Flax and optax.
Short implementation of the Neural ODE, including the adjoint based version in pure JAX and OPTAX
Collective programming knowledge
Differentiable particle simulation for drawing images
Particle simulation in Rust using nannou.
Exploration of Differentiable Physics for solving inverse ODE and PDE problems in JAX.
Welcome to the Physics-based Deep Learning Book (v0.2)
A curated list of known less-than-honest operators on Polkadot and Substrate networks. Includes a simple JS utility function to check any host or address against this list.