Comments (8)
Its the way this plugin handles AVaudiosessions, I got around this by adding
[self.avSession setCategory:sessionCategory withOptions:AVAudioSessionCategoryOptionMixWithOthers error:&err];
on line 370 in your CDVSound.m file I usually do this in xcode, it is under plugins
from cordova-plugin-media.
I would prefer to have an option within the plugin configuration to set the mode audio is being handled for both operating systems. To me this seems to be the most flexible way.
Right now, on android the first sound played stops any background music. After a manual resume of the music, all following sounds of the app overlap background music correctly.
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Can other, native apps achieve this functionality?
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I really hope so. :)
In an older version of my app I achieved this functionality by simply using html5 audio. I did that with a simple line of code:
new Audio(src).play() ;
Unfortunately in current iOS-versions this is not working anymore. The code above did not stop the music playback but played it simultaneously.
from cordova-plugin-media.
Hey Kadinvanvalin,
thank you very much - I added a slightly modified version of your code:
if (![self.avSession.category isEqualToString:AVAudioSessionCategoryPlayAndRecord]) {
[self.avSession setCategory:AVAudioSessionCategoryPlayAndRecord withOptions:AVAudioSessionCategoryOptionMixWithOthers | AVAudioSessionCategoryOptionDefaultToSpeaker error:nil];
}
This works for every sound played - except the first one. The first sound played still stops background music. If I resume the music after the first sound of my app, all following sounds don't stop the music.
And - but that's not so much of a problem - there is a short glitch in the background music (spotify) before and after my sounds are played.
from cordova-plugin-media.
Solution
Just in case anyone runs into the same problem. I solved this problem by replacing:
[self.avSession setCategory:sessionCategory error:&err]
with
[self.avSession setCategory:AVAudioSessionCategoryPlayAndRecord withOptions:AVAudioSessionCategoryOptionDuckOthers | AVAudioSessionCategoryOptionDefaultToSpeaker | AVAudioSessionCategoryOptionInterruptSpokenAudioAndMixWithOthers error:nil];
from cordova-plugin-media.
Is this something that should be added to the code base (via a Pull Request)?
In general, it this behavior you were looking for identical to how it works on Android? So would this make the iOS and Android implementation more equal?
from cordova-plugin-media.
Did this feature ever got added as an option ? It would be really useful to have it works for iOS and Android !
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