Comments (8)
@JimChung0403 该方法为监听值变更的阻塞方法用于自定义值变更后操作。
取得的changeEvent应该是个结构体如下:
···
//config change event
type ChangeEvent struct {
Namespace string
Changes map[string]*ConfigChange
}
···
请问问题中提到的0和1,是获取什么值的时候出现呢?如果是获取changeEvent应该不会出现0和1。
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@zouyx 抱歉, 是我沒說清楚
changeEvent.Changes["nameSpace"].ChangeType
type ConfigChange struct {
OldValue string
NewValue string
ChangeType ConfigChangeType
}
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@JimChung0403 关于ConfigChangeType定义如下
0=ADDED是代表该值是新增的
1=MODIFIED是代表该值是被修改过的
···
const(
ADDED ConfigChangeType=iota
MODIFIED
DELETED
)
···
你的意思是ChangeType=0的状态是不正确的?
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@zouyx
我有時候 修改apollo上面的value (key為舊的)
但 ConfigChangeType 取得是0
不常發生, 但大多發生在一段時間沒使用的“第一次”
第二次以後 都會取得1
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@JimChung0403 我想我知道是什么原因,估计是和#23 引起的
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@JimChung0403 这个问题你也验证一下。
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@zouyx 驗證沒問題了, 謝謝
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好的,我关闭一下,谢谢你的反馈。
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