Comments (1)
I think the easiest solution would be to add some code in front of these state machines in the form of a decorator for the Fire
method. As long as the state machines are running, it forwards the call to Fire
on the state machine. When you stop the state machines, the calls are not forwarded any more. On resume, the forwarding continues as well.
Another option would be to copy the class for the state machine from Appccelerate to sour code and change the code so that events are not queued while the state machine is stopped.
from statemachine.
Related Issues (20)
- Events fire with ref or out may not be passed HOT 2
- Some questions HOT 3
- Update website documentation to use builders instead of creating state machines directly
- Cannot test application with state machine using async ExecuteOnEntry action HOT 4
- Exception handling in transition HOT 2
- Event catching weird behaviour HOT 2
- Logging documentation HOT 2
- FindOfferEntry is not answered by the server on Windows 10 HOT 1
- Q: ETA for 6.0? HOT 2
- What is supposed to happen when an event is received in the middle of a state transition? HOT 1
- .NET Standard 2.0 support HOT 1
- Saving and loading machine state HOT 3
- Process event in new state HOT 1
- Is it possible in a certain state to get a list of all next possible states? HOT 2
- [Question] How to support chinese HOT 2
- Cannot open Graphml file created in YEdStateMachineReportGeneratorTest HOT 2
- Get Transitions for the current State
- Question: how to log internal changes HOT 5
- Are deferred events planned for the next release. HOT 1
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from statemachine.