Comments (7)
use this fun:
- (void)addFramework:(XCFrameworkDefinition*)frameworkDefinition
build will failed
Undefined symbols for architecture x86_64:
"OBJC_CLASS$_Crasheye", referenced from:
objc-class-ref in AppDelegate.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
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I believe for libraries this process can be used: https://github.com/appsquickly/XcodeEditor#configuring-targets
. . . however, haven't tried this in a while.
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3q~ I go to try it now ;)
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OK, let me know the result
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thank u very much , i used this way, and it works ;););););)
XCSourceFileDefinition* libFile = [[XCSourceFileDefinition alloc] initWithName:@"libCrasheye.a" data:[NSData dataWithContentsOfFile:aFile] type:Archive];
[crasheyeGroup addSourceFile:libFile];
XCSourceFile * libSourceFile = [project fileWithName:@"libCrasheye.a"];
XCTarget* target = [project targetWithName:self.mProject.projectName];
[target addMember:libSourceFile];
for (NSString* configName in [target configurations])
{
XCProjectBuildConfig* configuration = [target configurationWithName:configName];
NSMutableArray* headerPaths = [[NSMutableArray alloc] init];
[headerPaths addObject:@"$(inherited)"];
[headerPaths addObject:@"$(PROJECT_DIR)/Crasheye"];
[configuration addOrReplaceSetting:headerPaths forKey:@"LIBRARY_SEARCH_PATHS"];
}
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welcome :) 👍
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ps: I'll add this to the README . .
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