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jasperblues avatar jasperblues commented on August 22, 2024

Hi! I would say it needs some auto-release pools.

I'd love to jump straight on this, however I'm running late with some client work.

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mthuong avatar mthuong commented on August 22, 2024

I already added auto-release pool at begin adding and project save method.
But it still keep end my application

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jasperblues avatar jasperblues commented on August 22, 2024
  • Also need to make sure there's no leak.
  • If you don't need to support 32 bit environments we could convert to ARC. (The project used to be ARC but was backported to manual memory to support 32bit OSX). . .. (this still might not fix a leak, especially if its due to a retain cycle).
  • Otherwise, we could profile in Instruments to find out what is using a lot of RAM. . I can't think of anything in the project that would be really memory hungry, except perhaps the contents of the files. . . (Even that not so much compared to say an image, video, etc). .. . based on this maybe it is in fact a leak, and not an inefficiency?

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jasperblues avatar jasperblues commented on August 22, 2024

Did you try running the clang static analyzer?

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coduggan avatar coduggan commented on August 22, 2024

It appears that when adding many files, most of the memory is stored in the _members variable on XCGroup. Each time it adds another file, the _members array gets recreated from the calls:

XCGroup addClass:
XCGroup makeGroupMemberWithName:contents:type:fileOperationStyle:
XCGroup memberWithDisplayName:
XCGroup members

The _members array is the populated with an amount of XCSource file objects proportional to how many you have already added in a tight loop.

Now before the next iteration of the loops runs, the _members array is correctly released when XCGroup flagMembersAsDirty is called at the end of the addMemberWithKey: method.

However, the objects in the _members array are all autoreleased, so they will not be released immediately.

Without changing the library, you can wrap your loop with:

NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];

and

[pool drain];

which seems to fix this problem for me.

I've pushed changing the members method of XCGroup so that the objects added to the _members array are created within an autorelease pool.

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jasperblues avatar jasperblues commented on August 22, 2024

@CnCool You LEGEND! Great work.

@mthuong - Please confirm fixed?

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mthuong avatar mthuong commented on August 22, 2024

I am checking. Will be back soon :)

Sent from Thuong Nguyen's iPhone

On Nov 7, 2013, at 6:36 PM, Jasper Blues [email protected] wrote:

@CnCool https://github.com/cncool You LEGEND! Great work.

@mthuong https://github.com/mthuong - Please confirm fixed?


Reply to this email directly or view it on
GitHubhttps://github.com//issues/29#issuecomment-27955830
.

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mthuong avatar mthuong commented on August 22, 2024

Thanks for your help! It was fixed! 💃

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jasperblues avatar jasperblues commented on August 22, 2024

Thanks again @CnCool! (Connor Duggan).

How are you installing the library? I'll go ahead and push a new version to CocoaPods

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jasperblues avatar jasperblues commented on August 22, 2024

Pushed 1.6 to CoocoaPods

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