Comments (1)
It looks like we need to modify XcodeSourceFileType
to include a new type 'AssetCatalog' and then add to the following:
static NSDictionary* NSDictionaryWithXCFileReferenceTypes()
{
static NSDictionary* dictionary;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^
{
dictionary = @{
@"sourcecode.c.h" : @(SourceCodeHeader),
@"sourcecode.c.objc" : @(SourceCodeObjC),
@"wrapper.framework" : @(Framework),
@"text.plist.strings" : @(PropertyList),
@"sourcecode.cpp.objcpp" : @(SourceCodeObjCPlusPlus),
@"sourcecode.cpp.cpp" : @(SourceCodeCPlusPlus),
@"file.xib" : @(XibFile),
@"image.png" : @(ImageResourcePNG),
@"wrapper.cfbundle" : @(Bundle),
@"archive.ar" : @(Archive),
@"text.html" : @(HTML),
@"text" : @(TEXT),
@"wrapper.pb-project" : @(XcodeProject),
@"folder" : @(Folder)
};
});
return dictionary;
}
so that it maps the new type to "folder.assetcatalog"
Having done this, we'd be able to follow the same process as adding an image, but specify the type as AssetCatalog
instead.
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