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Tragio avatar Tragio commented on May 13, 2024

@nicolocarpignoli
"Using the marker camera is more stable than the entity camera if the camera's going to be moving around."

But I also read in some issue that the a-anchor is the new a-marker.

At the moment, I found:
a-anchor
a-marker
a-marker-camera

What's the difference between all of these? If the a-marker-camera is the best for camera movement, can I also use the smoothCount and others in that one?

In the Docs it also says to use <a-scene artoolkit>. In this line <a-scene embedded arjs='sourceType: webcam; trackingMethod: best; debugUIEnabled: false;> should I replace arjs with artoolkit?

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nicolocarpignoli avatar nicolocarpignoli commented on May 13, 2024

see : #96

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Zaniyar avatar Zaniyar commented on May 13, 2024

What is the equivalent
<a-marker-camera preset="hiro"></a-marker-camera>
for Three.js?

How could I throttle the "marker-lost" event? Ignore the marker-lost event when after a short x-time marker is found again.

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