Comments (4)
this will make sense only when AR.js will be a real npm module, in my opinion
from ar.js.
yes also to me, but we can start to think about it.
from ar.js.
Please
from ar.js.
@Jax0rz This will become a reality see PR #86
from ar.js.
Related Issues (20)
- Location Based AR (AFRAME) android - gps-entity-place floating in random spaces, relative to starting orientation. It works okey on iOS. HOT 15
- Unable To Use Transparent Alpha Channel Video HOT 3
- Fever in mobile device
- Image Tracking not working HOT 2
- Location based: which version and component variant works accurately? HOT 1
- Resolving AR.js Errors in Angular Project Using A-Frame for Marker-based AR
- Location based aframe: camera feed stretching/quality or FOV issue
- Changing css or making a-scene embedded destroys all entities HOT 5
- True north drag calibration only works on iPad and with camera smoothing disabled HOT 6
- Attribute values missing on entities added on the fly HOT 14
- [solved] GPS AR ok in Android Firefox , coordinates not passing in anywhere else in Android and iOS browsers HOT 9
- Click with a a-entity (gltf) object HOT 2
- Add barcode tracking
- Documentation is not enough. HOT 5
- Camera quality is lower than it should be
- move arToolkitSource.domElement to another parent? HOT 6
- In location based AR, I am not able to walk around the 3-D model. HOT 6
- Camera stream rotated 90 degrees when landscape HOT 1
- Tutorial: location-based-three
- Basic marker NFT example from documentation doesn't work on Android Firefox HOT 1
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