Comments (1)
@rmackay9
I took a look at this because I use LOITER_TURNS in missions and had never noticed any problems, and found it is fact working correctly for me with Copter.
I believe it is because my value shown in the disabled loiter radius textfield (which you have highlighted in red) is set to 0.
As a workaround you can try changing it in config.xml as follows (I suspect your existing value will be 80 which you may have set using a different vehicle type?)
<TXT_loiterrad>0</TXT_loiterrad>
P.S I agree this appears to be a vehicle type bug but thought this might be helpful in the meantime?
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