Comments (13)
Woah it worked!
[i] Logging with user: xxxxx
[i] Received API Endpoint: xxxxxx
[i] Current location: Times Square
[i] lat/long/alt: : 40.759011 -73.9844722 0
[i] Logged in!
[i] Username: xxxxx
[i] Poke Storage: 250
[i] Item Storage: 350
[i] Pokecoin: 0
[i] Stardust: 100
💯
from pokemon-go-node-api.
can you please give me your location object?
from pokemon-go-node-api.
I used the example one:
//Set environment variables or replace placeholder text
var location = process.env.PGO_LOCATION || {'type':'name','name':'Times Square'};
from pokemon-go-node-api.
I have also tried like this
var location = process.env.PGO_LOCATION || {'type':'address','name':'New York, Times Square'};
from pokemon-go-node-api.
try with an other location name near you, full address maybe
from pokemon-go-node-api.
@Armax and what about the type
value?
from pokemon-go-node-api.
The type value should be "name" or "coords" we are updating our docs, anyway just tested with the one provided in the example and I didn't get any errors, I will look at it more now
from pokemon-go-node-api.
@Armax I'm using Google oauth
from pokemon-go-node-api.
Google oauth is not implemented yet, this is why you get the error, we are doing it right now
from pokemon-go-node-api.
@Armax ah so 👍 let's wait then :)
from pokemon-go-node-api.
we now have Google auth, just set
var username = process.env.PGO_USERNAME || '[email protected]'; var password = process.env.PGO_PASSWORD || 'password'; var provider = process.env.PGO_PROVIDER || 'google';
from pokemon-go-node-api.
@Armax Great, just fix the require in the example:
var Pokeio = require('pokemon-go-node-api')
from pokemon-go-node-api.
The example pick the module from the same directory and the file is called poke.io.js, anyway I will fix it in the next commit :)
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Related Issues (20)
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