Comments (1)
Hi, Mitchell. Thank you for comment. Regarding resources, I don't have any to recommend that are specific to creating soccer match simulators, as this project is kind of original work. There are some related projects and resources, but I haven't done any actual research, because I wanted to follow my own approach. Nevertheless, I am following the soccer analytics field for ideas, inspiration, and knowledge. I would suggest to take a look at the Friends of Tracking youtube channel as a starting point: FoT. Not specific to soccer simulation, but there are quite a few interesting presentations in there (and a course), which have definitely given me some insights.
In general, there are many different approaches one can take, so there are different ways to start. At this point, I reached a conclusion on how to implement this project, and as soon as I have finished with a prototype, I will write an update of how it has evolved (comparing it also with the original project 'openfootie') and where it could go next. A short article or even paper on the different approaches (actual or theoretical) of creating a soccer management simulation would also be interesting, but that would be more of a research work. I would be curious to see other similar projects, after I reached a certain level with my own project and have a more concrete and less experimental implementation.
I hope this helps for now. I will be open for any discussions and questions, now and in the future.
from openengine.
Related Issues (10)
- Get rid of System.outs and log stuff properly HOT 1
- Take into account the current state's duration, rather than the next one's in sequence
- Use logging framework for testing/debugging
- Add two half times together to a full match
- Calculate goals based on a separate sample and not on the raw data itself HOT 3
- Add team (or individual) ability as a factor in calculating outcomes HOT 1
- Get shot data (xG, etc.)
- Nice work! HOT 7
- Categorize different directives HOT 1
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from openengine.