Comments (3)
Hello @derricksharp !
This is because Chrome added a new version of the orientation event, called deviceorientationabsolute. If window.ondeviceorientationabsolute is defined, you should use it instead of the standard deviceorientation event.
I made a little modification in the awe_gyro file to handle it when available but its a little bit too dirty for now to propose a pull request...
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Hi @derricksharp - @gpanneti is generally right. There's 'deviceorientation' which is "game based orientation" and there's 'deviceorientationabsolute' which is 'world based". But of course iOS is slightly different too.
You can see this functionality if you setup a free trial at https://awe.media. Here's an intro to adding geo content https://awe.media/support/creating-locative-ar-for-the-web
NOTE: We will be releasing this code as part of a new awe,js update in the near future.
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@awe-media & @gpanneti Thanks for the info. I put together a little function to get it working.
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