Comments (1)
This issue is fixed by updating the Unit of Measure = millimeters
on the Scene Composer for my particular case.
We've figured out that the issue was the "Unit" of the model file (or TwinMaker's default choice of "defaulting to meters" for 3D rendering). After setting it to "millimeters", it started rendering as expected. I was able to replicate the same "full gray" rendering by setting it to "meters". So if you're facing the similar; try other options of the "Unit of Measure" .
In meantime, TwinMaker Scene Composer (or viewer / AppKit) should be somehow guiding to avoid this confusion.
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